Basics of C# and Unity for Complete Beginners - Part 2

Learn How to Make a Simple 2D Game in Unity

4.58 (346 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Basics of C# and Unity for Complete Beginners - Part 2
9 049
students
1.5 hours
content
Apr 2024
last update
FREE
regular price

What you will learn

You will learn basics of game development

You will learn how to code in C# and how to use Unity

You will learn to make simple time-killer

You will learn how easy it is to make video games

Why take this course?

🎉 Master the Art of 2D Game Development with Unity & C# - Part 2 🎮

Course Description:

Are you ready to embark on an exciting journey into the world of game development? Whether you're a complete beginner or just looking to expand your skills, this free online course is your gateway to crafting engaging 2D games using Unity and C#. With Alex Dev as your guide, you'll learn through practical, hands-on experience that will have you creating a simple yet captivating 2D shooter game in no time!

🚀 What You'll Learn:

  • Setup and Core Mechanics: Learn the fundamentals of setting up Unity and get familiar with its interface. Discover how to create a basic character controller and implement core mechanics like movement, jumping, and shooting.
  • Gun Mechanics: Dive into the technicalities of creating a functional gun within your game – from aiming and firing to handling bullet patterns and collision detection.
  • Target Systems: Design interactive elements by setting up targets that dynamically spawn and challenge your players. This will add an element of difficulty that keeps the gameplay fresh and exciting.
  • Game Environment: Elevate your game's visual appeal with environmental elements such as backgrounds, tilesets, and props. Create a visually engaging level for your players to explore and interact with.
  • UI Development: Enhance the player experience with a user-friendly interface, including displaying scores, timing gameplay, and tracking bullet counts. Plus, introduce a basic gun reload feature and integrate a mini-game element to increase engagement.
  • Restart Function: Ensure your players can easily restart the game for continuous play without any frustration.

📚 Course Outline:

  • Creating a gun and implementing aiming functionalities
  • Rotating the gun around your character for dynamic interaction
  • Programming bullets to shoot from your character's weapon
  • Setting up interactive targets that spawn dynamically
  • Adding engaging background elements and environment details
  • Developing UI essentials such as score tracking, timer display, and bullet count management
  • Implementing a game restart function for ease of play

🔍 What's Unique About This Course?

  • Tailored for beginners with no prior coding or game development experience necessary.
  • Offers practical, step-by-step instructions to build a game from scratch.
  • Emphasizes hands-on learning with real-world application of Unity and C#.
  • Provides a solid foundation for aspiring game developers.
  • Encourages creativity and innovation as you design your game's mechanics and aesthetics.

🚀 Take the Leap into Game Development!

Don't wait any longer to realize your dream of creating games. With this course, you'll gain a wealth of knowledge that will set you on the path to becoming a proficient Unity developer. Start today, and join the ranks of successful game creators who turned their passion into a rewarding career.

Sign up now and let's make game development accessible, enjoyable, and within reach for everyone! 🎥️👾

Screenshots

Basics of C# and Unity for Complete Beginners - Part 2 - Screenshot_01Basics of C# and Unity for Complete Beginners - Part 2 - Screenshot_02Basics of C# and Unity for Complete Beginners - Part 2 - Screenshot_03Basics of C# and Unity for Complete Beginners - Part 2 - Screenshot_04

Our review


Course Review for Unity and Visual Studio Introduction

Overall Rating: 4.69 / 5

Pros:

  • Comprehensive Content: The course expands on the notions introduced by its predecessor, providing a well-rounded learning experience.
  • Explanation and Instruction Quality: It is very well explained, with lectures that guide learners through the process of encountering and resolving common bugs.
  • Entertaining and Engaging: The course maintains an entertaining tone throughout, keeping students engaged and interested.
  • Strong Fundamentals: It serves as an excellent tutorial for the basics of Unity and Visual Studio, allowing learners to acquire new skills quickly.
  • Informative for Beginners: Every detail is taught and demonstrated, making it highly beneficial for beginners in game development.
  • Educational Growth: The author's explanation and structure of material have been commended for improving with each course.
  • High Quality for Free: Alex has put a lot of effort into providing this course for free, offering great value for learners.
  • Positive Impact on Learning: Several reviews highlight the positive impact on learning, with some participants buying additional courses from the instructor after completing this one.

Cons:

  • Lack of Advanced Concepts: Some reviewers felt that event programming and Object-Oriented Programming (OOP) principles such as SOLID were not covered, which are important for sound coding practices.
  • Occasional Inconsistencies: There are instances where the lecturer makes mistakes or reaches a "dead end," requiring backtracking or additional research by the learner to understand certain concepts.
  • Assumes Prior Knowledge: The course moves quickly, which might be challenging for absolute beginners who may require more detailed explanations of the code implementations.
  • Incomplete Explanations: Some parts of the course, particularly those involving the Animator component and other aspects of coding, leave learners with unanswered questions, necessitating additional research or documentation reading.
  • Pacing Concerns: While the course is praised for being concise, some learners wish for more in-depth explanations and examples to fully understand the code and its implementation.

Additional Notes:

  • Consistency in Quality: The course's quality seems to grow with each part, suggesting that a sequential approach might yield better learning outcomes.
  • Request for Further Explanation: There is a desire for more detailed explanations of methods and components under various conditions and scenarios, which could enhance the understanding of complex concepts.
  • Trust in Instructor: The instructor is regarded as trustworthy and knowledgeable, providing valuable insights at no cost.
  • High Recommendation Value: The course has a high recommendation value based on the positive feedback and repeat purchases from students who have completed it.

Final Thoughts: The Unity and Visual Studio Introduction course is highly praised for its educational content, quality of instruction, and the value provided by the instructor. While there are areas that could be improved, such as covering advanced concepts and providing more detailed explanations for certain coding practices, the overall experience is positive and beneficial for beginners looking to start their journey into game development. The course's free nature adds significant value, making it an attractive option for those interested in exploring Unity and Visual Studio.

5504136
udemy ID
16/08/2023
course created date
15/09/2023
course indexed date
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