Extended Reality (XR) - Building AR | VR | MR Projects

Build your own projects on VR / AR and MR apps with 3D game development.

4.45 (68 reviews)
Udemy
platform
English
language
Game Development
category
547
students
5 hours
content
Mar 2019
last update
$44.99
regular price

What you will learn

Get an in-depth understanding of the complex AR|VR|MR landscape

Learn to build exciting AR apps with state-of-the-art tools

Grasp this niche technology by creating AR applications using PlayCanvas engine

Create a festive 3D world and deploy your 1st VR app on-mobile

Publish and deploy your applications on various hardware devices

Create your 1st iOS app using SceneKit, a high-level 3D-graphics framework

Description

The latest CNBC report suggests that starting salaries for VR and AR developers range from $40,000 to $80,000 a year. The mixed reality market is full of opportunities but finding developers with these skills is a challenge since the industry is still embryonic. If you want to successfully enter the industry, this is the right time to join the AR and VR movement.

This course is your chance to benefit from this opportunity by working with these technologies and transforming the way we see and interact with the World. Extended Reality is an umbrella term used for AR, VR, and MR. This course gives you exposure to the Extended Reality world and helps you understand the subtle difference between Augmented Reality, Virtual Reality, and Mixed Reality. Not only this, you'll build a solid foundation by developing applications using the most popular game engines for web and native platforms. By the end of the course, you'll have created your own projects on these platforms and will be ready for the future. Start learning today!

About The Author

Parul Bansal is an Augmented Reality, Virtual Reality, and Mixed Reality expert at Kepler Lab (R&D dept.) at Publicis, Sapient, India. Currently, she is working on exploring how can features from different extended-reality frameworks can be merged for even better experiences. She is a technology enthusiast and loves exploring upcoming technologies.

Content

Getting Started with Extended Reality

The Course Overview
The Pilot: Understanding the XR Landscape
Different Industries Leveraging XR

Bringing AR to Your Web Browsers using PlayCanvas

Getting Started with PlayCanvas
Understanding the Entity Component Design Pattern
Creating a Browser-Based AR Project
Enhance the Project using Animations, Sound and Scripts
Applications of Web-Based AR

Creating Complex AR Apps using iOS ARKit

Installing Xcode and Introduction to Xcode Editor and Swift
Creating AR apps using ARKit
Step up - ARKit Applications
Placing Objects at Different 3D Locations with Tap Gesture
Plane Detection Using ARKit

Creating VR Experiences and Visualize in Google Cardboard or Daydream

Installing and Setting Up Unity
Understanding the Unity Editor
Creating a Solar System and Visualize in Google Cardboard
Importing 3D Models in Unity and Using Gaze to Move in 3D World

Controlling the Virtual Environment with HTC Vive Controllers

Setting up HTC Vive on Windows
Importing Steam VR and VRTK Packages in Unity
Picking 3D objects with Vive Controllers Using VRTK
Creating a VR Maze in Unity
Creating a Navmesh in Unity
Navigating through the Maze Using Teleportation
Adding Haptic Feedback and Deploying VR Maze in HTC Vive

Mixed Reality with Microsoft Hololens

Setting Up Machine for Microsoft Hololens
Using Hololens Device Portal for Sharing Your Hololens View on Desktop
Developing 1st Application in Mixed Reality
Getting a Gaze Cursor on Hologram in Mixed Reality
Playing Animations Using Gestures
Deploying Mixed Reality Application on Hololens

Screenshots

Extended Reality (XR) - Building AR | VR | MR Projects - Screenshot_01Extended Reality (XR) - Building AR | VR | MR Projects - Screenshot_02Extended Reality (XR) - Building AR | VR | MR Projects - Screenshot_03Extended Reality (XR) - Building AR | VR | MR Projects - Screenshot_04

Reviews

Daniel
November 27, 2021
Try to be more fluid in your speech. the continuous pausing is a little exhausting and to some degree, distracting. other than that, great content!
Samuel
January 6, 2020
Great explanations. Good for somebody who is familiar with Unity and HoloLens but with limited knowledge of coding.
Kondo
November 21, 2019
the course introduction is very well explained and made easy but the transcript provided for download is empty and some of the material or resources provided are outdated and the response is not on time
Harish
October 30, 2019
The pace of the speaker is not good. It is like a person simply reading the text without any knowledge. I am not satisfied with the speaker.

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Related Topics

2258860
udemy ID
3/7/2019
course created date
1/7/2021
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