Develop 6 Beginner iPhone Games with Swift and Xcode

Make your first games for the App Store with Xcode 8 and SpriteKit. Learn to code in Apple's Swift 3 programming lang...

4.70 (25 reviews)
Udemy
platform
English
language
Mobile Apps
category
Develop 6 Beginner iPhone Games with Swift and Xcode
8,202
students
7 hours
content
Nov 2019
last update
$199.99
regular price

What you will learn

Code in Swift 3

Build 6 2D Games with SpriteKit

Program And Solve Complicated Problems Using Swift

Deal with Collisions and Physics

Organize Project And Animate Sprites

Master SpriteKit Fundamentals

Create Scenes In The Scene Editor

Description

Learn to build 6 games for iPhone in Swift 3 with SpriteKit! Learn to build effective cash earning games by learning the secrets of development. Take your skills to a whole new level.

You will build this app from scratch! You don't have to have any prior experience in game development.

The course is structured so that it begins slowly, and with each lecture, you will understand more and more fundamentals about developing games with SpriteKit.

This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.

Five of the top ten highest grossing apps on the iOS App Store are games. If you ever had an idea for an amazing game and needed a clear, step-by-step course from a friendly teacher, this course is for you.

One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.

You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.

Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

Content

Introduction to Swift Programming

Introduction to Swift Programming
How to get good at anything
Talking about variables
Adding variables and talking about converting variables
Introduction to arrays
If Statements
Else if statements
Functions introduction

Introduction to SpriteKit

Introduction to SpriteKit
Introduction to Xcode and SpriteKit
Adding in a sprite
Learning about override functions
Adding in a SKLabel Node
Talking About SKActions
Adding in many SKActions
Adding in a runblock
Adding in a circle SKShapeNode

Lab 1 - Avoid Mines Game

Introduction to Lab 1 - Avoid Mines Game
Lab 1 - Avoid Mines Game Preview
Setting up the game
Setting up the sprites
Adding in the labels
Randomly Generate the mines
Adding in the player controls
Setting up the contact information
Setting up the goal logic
Setting up the final touches
Making the art in illustrator
Setting up the art in the game
Challenge - Either add in a mine or destroy all

Lab 2 - Whack a Mole Game

Introduction to Lab 2 - Whack a Mole Game
Lab 2 - Whack a Mole Game Preview
Setting up the game
Setting up the nodes
Adding in the timers
Setting up the controls logic
Setting up the game over and reset logic
Making the art
Adding in the art to Xcode

Lab 3 - Math Educational Game

Introduction to Lab 3 - Math Educational Game
Getting Started
Adding in the game objects
Setting up the colors
Adding in the touches began logic

Lab 4 - Gravity Flip Game

Introduction to Lab 4 - Gravity Flip Game
Lab 4 - Gravity Flip Game Preview
Getting started
Adding in the game objects part 1
Adding in the game objects part 2
Setting up the timers and the move block functions
Setting up physics and restarting the game
Testing the game
Changing the gravity
Testing the floor blocks
Final touches on the game
Challenge - Add in your own simple character to the game

Lab 5 - Move Blocks to goal game

Staring Lab 5 - Move Blocks to goal game
Setting up the items for the game
Setting up the controls
Setting up the physics didBeginContact
Adding in the reset logic
Adding in finishing touches

Lab 6 - Follow the leader Game

Introduction to Lab 6 - Follow the leader Game
Lab 6 - Follow the leader Game Preview
Setting up the game
Adding in the game objects part 1
Adding in the game objects part 2
Setting up the controls
Setting up the block avoid movement
Setting up the leader circle path
Spawning the collectibles
Setting up the physics
Setting up the contact and the game over logic
Making the art in illustrator
Adding in art

Bonus Lecture: LAST CHANCE TO SIGN UP 90% OFF - ENDS TODAY

Bonus Lecture: LAST CHANCE TO SIGN UP 90% OFF - ENDS TODAY

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2664976
udemy ID
11/20/2019
course created date
11/22/2019
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