Design Thinking


Design 1000: A Design & Documentation Primer

Conventions, Concepts, & Best Practices

4.33 (3 reviews)


1 hour


May 2019

Last Update
Regular Price

What you will learn

Discover real-world design & documentation best practices

Review real-world team-building, facilitation, design, & documentation best-practices

Understand how "top-down" concepts can help manage "bottom-up" creation activities

Learn how to turn negative team members into supportive project assets & associates

Enjoy technology-neutral design activites which may - or may not - be used to create modern software

Discover how to manage real-world requirement & design efforts so as to build teams and avoid critisizm

Perform a "Gap Analysis" for an extremely well-known Money & Banking problem domain

Understand how proper design activities support software creation, as well as increase competitive advantages


Success in no accident. While national languages and cultures may divide us - from money & banking to the workings of common inheritance, humanity shares far more best practices than most new software design students usually appreciate.

In a like manner, while documentation standards and illustration conventions also have their particularities, from cave-paintings to modern Storyboards, and UML - what the designing-world needs now is allot less intimidation... and a lot more collaboration!

This training opportunity has therefore been designed to encourage new designers to focus upon the common, as well as intuitive, best design & documentation practices, rather than design-camp peculiarities. While core and key documentation strategies will be covered in follow-on sessions, the focus of Design 1000 is to get you started confidently & competently creating the type of documentation that your communities need to start documenting product - as well as project - ideas as quickly as possible.

When professionally documenting project requirements I have discovered that sharing a community-approved picture, can indeed save most from reading well over 1000 words. Thereafter combined with industry best-practices, cultural-specific explanations, savvy technology expertise - and perhaps a dash of humor - is a great way to ensure that our designs are understood. An amazing recipe to ensure any undertakings ultimate "Testing Success!"

So from tenured advice on how to avoid undo criticism, to industrial-savvy advice on how to manage your own documentation creation & design life-cycles, Design 1000 is written to maximize your learning experience, while minimizing the design-speak.


Design 1000: A Design & Documentation Primer
Design 1000: A Design & Documentation Primer
Design 1000: A Design & Documentation Primer
Design 1000: A Design & Documentation Primer


Boxes, Bubbles, & Flowcharts


Activity Flows

The Flowchart Commons

A Flowchart Activity

A Flowchart Solution

Flowchart Best Practices

Inherited Properties & Relationship

Object Relationships

Framework Creation Activity

Object Interactions, or Competitive Advantages?

Middle-Meeting, Matters (Activity)

UML Use Case Walk-Thru

Gap Analysis: Desigining The Past (Activity)


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