Realistic Dagger Game Asset Creation in Blender
Learn Modeling & Texturing AAA prop using Blender, Marmoset Toolbag, Substance Painter, and Photoshop

What you will learn
High poly to low poly industry workflow
Optimize 3d models for games
Bake clean texture maps
Solve baking issues
Create realistic details
Create impressive image renders
Why take this course?
Unlock the Secrets of AAA Dagger Creation with Blender ๐
Course Title: Realistic Dagger Game Asset Creation in Blender
Headline: Master Modeling & Texturing with Industry-Standard Tools! ๐ ๏ธ๐จ
Instructor Info: Meet Your Expert, Emiel Sleegers!
Emiel Sleegers' passion for video games ignited a career as an environment artist at Ubisoft, where he's contributed to AAA titles like Forza Horizon 3 and The Division 2. His journey began with Unity3D, but his true calling was in the artistry of game creation. Inspired by classics like The Last of Us, Emiel's advice for aspiring artists is to dive deep into a niche they love and hone their skills. With a penchant for all things gaming and film, Emiel not only crafts stunning visuals but also enjoys immersing himself in the cinematic world of games. ๐ฎโจ
Course Info:
This comprehensive course is your ticket to learning how professional game props are meticulously created within AAA game studios. Here's what you can expect:
-
Modeling in Blender: We'll start by creating a high poly and low poly version of our dagger using Blender, ensuring we understand the nuances of both.
-
Optimizing UVs: Learn to map your low poly model efficiently, optimizing for performance without sacrificing detail.
-
Texture Baking Mastery: We'll dive into Marmoset Toolbag to bake our high detail onto the low poly model. I'll guide you through fixing common baking issues, empowering you with problem-solving skills for your future projects.
-
Substance Painter Techniques: From here, we'll jump into Substance Painter to create detailed textures, learning advanced techniques that will elevate the realism of your assets. We'll cover creating normal maps, crafting base materials, and applying revolutionary details that will make your dagger stand out.
-
Photorealistic Rendering: Finally, we'll use Photoshop to fine-tune our rendered images, ensuring they showcase the full potential of your created assets for use in your portfolio or presentation to potential employers.
What You Will Learn:
โ High Poly & Low Poly Modeling: Master the art of creating detailed and optimized game assets in Blender.
โ UV Mapping Mastery: Learn how to create clean and efficient UVs for your models.
โ Texture Baking Techniques: Gain expertise in using Marmoset Toolbag for baking textures onto your 3D model.
โ Substance Painter Skills: Discover advanced techniques within Substance Painter to create high-quality game textures.
โ Photoshop Rendering: Learn how to produce photorealistic renders of your assets with Photoshop.
Why Join This Course?
If you're serious about making a name for yourself in the world of game asset creation, this course is your golden ticket. With industry-standard tools and a step-by-step guide from an expert like Emiel Sleegers, you'll be well on your way to crafting AAA-quality props for games.
Don't let this opportunity pass you by! Invest in your education, make the necessary sacrifices, and set yourself up for success in the game industry. Join us at Victory3D and turn your passion into a profession. ๐
Ready to transform your game asset creation skills? Enroll now and start your journey towards becoming a pro! ๐ ๏ธโก๏ธ๐ฎโจ
Screenshots



