3D Prop Creation in Blender 3D and Substance Painter
Create a Pokedex in Blender 3D and Substance Painter. Learn 3D modelling in Blender 3D, texturing in Substance Painter

What you will learn
Learn to create Hard Surface Models in Blender
Learn to use the Boolean modifier and techniques related to it
Learn to texture assets in Substance Painter
Learn to create a prop from Start to Finish
Why take this course?
๐ Master 3D Prop Creation with Aniket Rawat! ๐
Course Title: ๐ผ๏ธ "Create a Pokedex in Blender 3D and Substance Painter: From Concept to Completion"
Your Instructor: Aniket Rawat
Aniket is a seasoned 3D artist, specializing in creating hyper-realistic props and assets. With a keen eye for detail and a passion for sharing his knowledge, Aniket is your guide to mastering the art of 3D modeling and texturing using Blender 3D and Substance Painter.
Course Overview:
Embark on a journey to craft a Pokedex from scratch! This course is designed for learners at all levels who aspire to enhance their 3D modeling skills. Whether you're a beginner or an intermediate user, Aniket will lead you through each step with clarity and expertise.
What You'll Learn:
Module 1: Introduction to Blender 3D ๐๏ธ
- Understanding the interface and navigation in Blender.
- Basic 3D modeling techniques for creating complex shapes.
- Utilizing Hard Surface Modeling for precision geometry.
- Solving Boolean and shading issues with expert tips.
Module 2: Advanced Modeling Techniques in Blender 3D ๐ ๏ธ
- Diving deeper into Boolean operations to enhance your models without losing detail.
- Mastering Bevel modifiers for smooth and realistic edges.
- Poly modeling best practices for a clean and optimized mesh.
Module 3: Texturing Magic with Substance Painter ๐๏ธ
- Essentials of exporting Blender models to Substance Painter.
- Exploring the power of Bake Mesh Maps to enrich your model's details.
- Utilizing Smart Masks and Materials for texture creation that pops.
- Learning advanced texture techniques to add depth, realism, and character to your props.
Module 4: Bringing It All Together in Blender 3D ๐ฌ
- Returning to Blender with your textured model.
- Setting up materials for a photorealistic appearance.
- Crafting the perfect lighting setup to showcase your Pokedex.
- Integrating HDRIs for stunning visuals and depth in your renders using Cycles.
Course Highlights:
โ Hands-On Project: Build a detailed and realistic Pokedex model from scratch.
โ Software Mastery: Gain proficiency in Blender 3D and Substance Painter.
โ Realistic Texturing Techniques: Discover how to use Substance Painter's powerful features for texturing that stands out.
โ Final Rendering with Cycles: Learn to render your model with high-quality materials and lighting in Blender.
Who Is This Course For?
- Aspiring 3D artists and hobbyists who wish to enhance their modeling and texturing skills.
- Designers looking to add 3D modeling to their skillset.
- Anyone interested in learning about the intersection of Blender 3D and Substance Painter.
- Game developers, product designers, and visual effects enthusiasts eager to understand 3D asset creation.
Join Aniket Rawat in this comprehensive course where you'll not only learn the technical skills but also develop an artistic eye for creating captivating 3D props. Enroll now and take your first step towards becoming a pro in 3D modeling and texturing! ๐
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