Creating a Realistic Cabin House for Game in Blender

Create Realistic looking environments using Blender, Substance Designer, Painter & UE4.

3.87 (60 reviews)
Udemy
platform
English
language
Game Design
category
Creating a Realistic Cabin House for Game in Blender
542
students
20.5 hours
content
Feb 2021
last update
$39.99
regular price

What you will learn

Environment modeling in Blender

Making textures and Materials

Setting up in the UE4

Why take this course?

🌟 Master Game Environment Creation with Blender & UE4! πŸš€


Student Reviews πŸ—£οΈ:

"Sean Alfred Juillerat says: πŸŽ“ 'Great tutorial. Really anything by Emil so far has been absolute quality in terms of learning. You really do get something that looks right out of a video game. I do recommend.'*"


DO YOU HAVE ANY OF THESE PROBLEMS?

Are you struggling to find the right course to teach you all the skills needed to create a game environment from start to finish using Blender and Unreal Engine 4? If so, your search ends here! This course is meticulously designed for individuals aiming to master the art of creating realistic game environments.


Welcome to Nexttut Education's Premier Course! 🏠✨

I extend a warm welcome to all aspiring environment artists. Embark on an enlightening journey with our "Creating a Realistic Cabin House for Game in Blender" course, where you will be mentored by the expert hand of Emil Sleegers, a seasoned 3D Environment Artist from Ubisoft Entertainment, with notable contributions to games like 'The Division 2' and 'Forza Horizon 3'.


**πŸ‘©β€πŸŽ¨ INSTRUCTOR:

Emil Sleegers - With over 7 years of experience in the AAA game industry, Emil brings a wealth of knowledge to this course. His passion for creating immersive environments is evident in his work and now, he's ready to share his expertise with you.


**πŸŽ“ TOPICS COVERED:

  • Environment Modeling: Learn the intricacies of crafting detailed models that will serve as the foundation of your environment.
  • Making Textures and Materials: Discover how to create both tileable materials and unique textures in Substance Designer and Substance Painter, essential for giving your scene depth and realism.
  • Setting up in UE4: Understand the final touches needed to set up your environment within Unreal Engine 4, including lighting and post-processing effects.

In this intermediate course, you will:

  1. Begin by creating a blockout in Blender 3D to define the shape and scale of your scene.
  2. Progress to weighted normal modeling techniques to refine your models.
  3. Take a deep dive into Substance Designer to craft tileable textures that will breathe life into your environment.
  4. Apply these textures within Blender and export your scene to Unreal Engine 4.
  5. Set up your scene, including lighting and post-effects, within UE4.
  6. Create additional models to enhance the realism and interactivity of your environment.
  7. Use Substance Painter to create unique textures for these additional models, adding the finishing touches to your creation.

**πŸš€ IDEAL STUDENTS:

This course is tailored for students who have a basic grasp of Blender, Substance Designer, Substance Painter, and Unreal Engine 4. However, fear not! Emil will guide you through every step, ensuring even beginners can follow along and learn the necessary skills to elevate their game environment creation abilities.


**πŸŽ“ Enroll Now & Elevate Your Skills! πŸš€

Don't miss this opportunity to transform your passion for game environments into a tangible skill set. Enroll in "Creating a Realistic Cabin House for Game in Blender" and join a community of aspiring artists on a similar journey. Take the next step in your 3D artistry with Nexttut Education today! 🌟


Embark on this creative adventure and let Emil's expertise be your compass to success. Sign up now and unlock the full potential of your game environment creation skills using Blender, Substance Designer & Painter, and Unreal Engine 4. Let's build worlds together! 🌍✨

Screenshots

Creating a Realistic Cabin House for Game in Blender - Screenshot_01Creating a Realistic Cabin House for Game in Blender - Screenshot_02Creating a Realistic Cabin House for Game in Blender - Screenshot_03Creating a Realistic Cabin House for Game in Blender - Screenshot_04

Our review

🏫 Course Review: Mastering Blender and Substance Designer for Environment Modeling

Overall Rating: 3.55/5

Pros:

  • Quality Content: Reviews consistently praise the quality of the tutorial, with a special mention of Emil's work as "absolute quality" for learning purposes.
  • Engaging Material: The course is described as engaging and beneficial for learners looking to connect Blender with Substance Designer, particularly for creating environment models, as one learner expresses excitement about applying the skills to develop a medieval environment.
  • Real-World Application: The hands-on approach, showing real-time workflow, is appreciated by those who are already familiar with the tools and looking for practical application in their projects.

Cons:

  • Disorganization: Several learners report a lack of organization within the course, with one learner describing it as "unprofessional" due to insufficient editing and the instructor making frequent mistakes.
  • Confusion and Overwhelm: The over-the-shoulder style may be overwhelming, especially for beginners who find it difficult to follow rapid moves and sudden changes, particularly in the latter half of the tutorial.
  • Outdated Tools or Methods: Some learners indicate that the tools used in the course might be outdated or differ from standard Blender shortcuts, which could lead to confusion if not updated.
  • Lack of Clear Explanations: A few reviews mention the need for clearer explanations and a well-planned structure for the lessons. The author's approach of finding solutions on the spot is seen as less effective compared to explaining how to handle potential mistakes.
  • Poor Planning for Lessons: At least one learner notes that the author did not seem to have a clear plan for the lessons, which affects the learning experience.
  • Misalignment with Beginner Needs: The course is criticized for being suited only for advanced users, as it involves using custom control methods rather than standard Blender shortcuts and does not cater adequately to beginners who need a more structured approach to learn the software properly.

Additional Feedback:

  • Responsiveness to Queries: One learner reported sending questions through Udemy but not receiving a response, highlighting the importance of instructor availability for clarification and support.
  • Video Speed Adjustment: A workaround suggested by some learners is to slow down the video playback to about half speed to make it more manageable and understandable.

Final Thoughts: The course seems to be a valuable resource for those with prior experience in Blender and Substance Designer, looking to enhance their skills or workflow. However, beginners may find challenges due to the lack of organization and clear instruction on standard tools and practices. It is recommended that the course content be updated to reflect current Blender standards and that a more structured approach be taken to ensure learners at all levels can benefit from the tutorial. With these adjustments, this course could be a powerful tool for anyone looking to master environment modeling in Blender with Substance Designer.

Related Topics

3218561
udemy ID
09/06/2020
course created date
04/07/2020
course indexed date
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course submited by