Creating a Gramophone in Blender and Substance Painter
Create a Gramophone in Blender and Substance Painter, Learn 3D modelling, 3D texturing in Blender and Substance Painter

What you will learn
Learn to create Highly Realistic Models using Blender and Substance
Learn 3D Modelling in Blender
Learn to create realistic textures in Substance Painter like Wood, Iron etc
Learn to create a prop from Start to Finish
Learn to use Smart Materials and Masks in Substance Painter
Learn to work with Reference Images and use them to create 3D models from 2D images
Learn to use HDRIs to light up your Blender Scene
Learn Different Modifiers in Blender
Learn to add Height Information in Substance Painter
Learn to take Portfolio Ready Renders in Blender
Why take this course?
π Course Title: Create a Gramophone in Blender and Substance Painter π
π Hello, Artists! π
Welcome to this engaging journey where you will learn to craft a vintage Gramophone from scratch using the powerful tools of Blender and Substance Painter. This course is your gateway to mastering 3D modelling and texturing, culminating in creating a stunning, realistic prop that will elevate your portfolio to new heights. π§β¨
π₯ What You'll Get:
- 14 High-Definition (FHD) Videos totaling over 4+ hours of step-by-step instruction!
- A treasure trove of resources files, including the necessary Models, Substance Painter Files, Textures, Alphas, etc., to accompany your learning experience.
π οΈ The Learning Journey: We will embark on a comprehensive pipeline to create a high-quality, realistic Gramophone, starting with the foundational step of 3D modelling in Blender and culminating with the artful application of textures and materials in Substance Painter. Our final act will be lighting and rendering our creation into a piece that will showcase your skills to potential employers or clients.
π Key Course Highlights:
- Deep Dive into Blender: Discover advanced modelling techniques, harness the power of modifiers, and master UV unwrapping.
- Texturing Magic with Substance Painter: Learn to bake mesh maps, create realistic materials using Smart Masks, Generators, and Smart Materials.
- Enhanced Detailing: Model a Vinyl-CD to add extra detail to your Gramophone.
- Rendering Excellence in Blender: Set up materials, lighting, and camera angles, utilize HDRIs for natural lighting, and finish with Photoshop enhancements for a portfolio-ready render.
ποΈ Who is this course for? This course is designed for 3D enthusiasts who have a basic grasp of Blender and Substance Painter but are looking to refine their skills and push their creativity to new limits. Whether you're a beginner aiming to build your foundation or an intermediate artist seeking to refine your techniques, this course will guide you through every step with clarity and depth.
π Course Overview:
- Modelling in Blender: Learn various modelling techniques to sculpt your Gramophone from scratch.
- Texturing in Substance Painter: Bake textures, create realistic materials, and apply intricate details to bring your model to life.
- Additional Detailing: Model a Vinyl-CD for added authenticity.
- Rendering in Blender: Configure lighting and rendering settings, use HDRIs to illuminate your scene, and finalize with Photoshop edits.
Join Aniket Rawat on this detailed odyssey through the art of 3D modelling and texturing. With over 4+ hours of content, you will have a comprehensive understanding of the entire process from start to finish. This course is your canvas, Blender and Substance Painter are your tools, and a Gramophone is just the beginning of what you can create. Let's turn those creative gears into a masterpiece! ποΈπ¨π
Remember, this is not just a course; it's an adventure into the world of 3D artistry. Sign up now and let's create something extraordinary together! πβ¨
Screenshots



