Create a 3D Asset in Blender and Substance Painter
Create a Sony Walkman in Blender and Substance Painter, Learn 3D modelling in blender and texturing in substance painter

What you will learn
Learn to create Hard Surface Models in Blender
Learn to use the Boolean modifier and techniques related to it
Learn to texture assets in Substance Painter
Learn to create a prop from Start to Finish
Learn Poly Modelling in Blender
Learn to create Highly Realistic Models using Blender and Substance
Why take this course?
🎉 Create a Sony Walkman in Blender and Substance Painter: Master 3D Modelling & Texturing 🎶✨
Hi there, 3D Enthusiasts!
My name is Aniket Rawat, and I'm thrilled to be your guide on this incredible journey into the world of 3D modelling and texturing. Strap in as we embark on crafting a iconic piece of tech – the Sony WALKMAN – entirely within the realms of Blender and Substance Painter. This isn't just about creating a 3D asset; it's about mastering the art of high-quality prop creation, from the initial sketch to the final render.
Course Highlights:
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Understanding Hard Surface Techniques: Learn the ins and outs of modelling intricate electronic devices with Blender's powerful tools.
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Boolean & Bevel Mastery: Tackle complex geometries by mastering Boolean operations, Bevels, and poly modeling to achieve a clean and precise model.
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Solving Shading Issencies: Overcome common glitches that occur with Booleans, ensuring your model is both visually appealing and technically sound.
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Baking Mesh Maps: Dive into Substance Painter to generate essential mesh maps for our Sony WALKMAN model, laying the groundwork for detailed texturing.
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Creating Realistic Textures: Utilize Smart Masks and Smart Materials in Substance Painter to bring your asset to life with textures that feel real and tactile.
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Returning to Blender: Bring your textured model back to Blender for final touches, setting up materials, lighting, and the camera to create a compelling scene.
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HDRI Integration: Learn how to incorporate High Dynamic Range Imaging (HDRIs) to enhance the realism of your renders using Blender's Cycles rendering engine.
What You Will Learn:
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3D Modelling with Blender: Gain hands-on experience in creating a detailed 3D model of a Sony WALKMAN, focusing on hard surface modelling.
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Texturing with Substance Painter: Master the art of texturing by applying realistic materials and textures to your model, using advanced features like Smart Masks and Smart Materials.
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Rendering in Blender: Complete the process by setting up your scene for a photorealistic render in Cycles within Blender.
Who Is This Course For?
This course is perfect for you if:
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You have a basic understanding of Blender and Substance Painter.
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You're looking to elevate your 3D modelling and texturing skills.
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You want to create realistic props and assets for various applications, including video games, films, and architectural visualizations.
Join me, Aniket Rawat, as we turn this vintage icon into a digital masterpiece. Let's push the boundaries of 3D artistry together! Enroll now and let the creativity flow! 🎵🎨💻
Don't miss out on this opportunity to enhance your skills and create something truly extraordinary. Let's hit play on your journey to becoming a 3D modelling virtuoso!
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Our review
Course Review Summary
The course has received a high overall rating of 4.45 from recent reviews, indicating a strong positive reception among learners. The feedback suggests that the course is valuable for both beginners and experienced users looking to improve their skills in Blender and Substance Painter. Below, we'll delve into the pros and cons as highlighted by the course participants.
Pros:
- Content Relevance: The course content is deemed relevant and comprehensive, covering key aspects of Blender and Substance Painter workflows.
- Educational Value: Learners appreciate the learning opportunity provided by the course, with many expressing that they have gained valuable knowledge.
- Instructor's Expertise: The instructor's knowledge and experience are highly praised, and learners feel more confident in their projects after taking the course.
- For All Levels: The course is recognized as suitable for both beginners and those with some experience, offering insights that cater to a wide range of skill levels.
- Course Structure: The course is well-structured, allowing learners to follow along easily and understand the workflow behind asset creation.
Cons:
- Pacing: Some users found the course to be moving too quickly, particularly in specific sections like Substance Painter, where a deeper understanding of "why" certain steps are taken would be beneficial.
- Resource Supplementation: A few reviews suggested that additional reference photos and more detailed explanations for some parts of the Substance Painter section could enhance the learning experience.
- Subtitle Accuracy: At least one learner pointed out discrepancies between the subtitles and the instructor's actual instructions, which may cause confusion.
- Advanced Assumptions: The course might assume a level of familiarity with Blender and Substance Painter that some beginners might not possess, potentially making certain aspects challenging without prior knowledge.
- Unnecessary Steps: One learner felt that the final step involving Adobe Photoshop was unnecessary and could have been further elaborated on in Blender itself.
Additional Feedback:
- Practical Application: Learners appreciate the practical, hands-on approach of the course, with many stating they were able to create a project they are proud of.
- Course Bundle Value: The 4-in-1 course bundle is seen as an excellent deal, offering great value for new or quick learners.
Conclusion:
Overall, the course is highly recommended for those looking to learn Blender and Substance Painter. While there are areas that could be improved, such as pacing and subtitle accuracy, the course's strengths far outweigh its weaknesses. The positive feedback from learners indicates that with minor adjustments, this course can continue to serve as an invaluable resource for both beginners and more advanced users looking to refine their skills.