Coding in Unity: Introduction to Shaders

Make your game look unique through image effects, shaders and custom lighting by learning Unity's ShaderLab language.

4.00 (102 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Coding in Unity: Introduction to Shaders
813
students
3.5 hours
content
Nov 2020
last update
$54.99
regular price

What you will learn

Program surface shaders - Unity's approach to making it easier to write lit shaders.

Code lower level fragment and vertex shaders.

Program post-processing images effects.

Use your new knowledge to create your own, unique shaders and game feel.

Understand Unity's ShaderLab and CG/HLSL.

Write your own shaders for Unity's built-in Render Pipeline.

Create your own custom lighting

Why take this course?

🚀 **Course Title:** Coding in Unity: Introduction to Shaders 🎮 **Headline:** 🌟 Make your game look unique through image effects, shaders, and custom lighting by mastering Unity's ShaderLab language! --- ### **Course Description:** Embark on a journey to transform your Unity games with the power of custom shaders. This course is designed to introduce you to the world of shader programming within Unity, starting from the basics and building up to advanced effects that will set your game apart. With a focus on ShaderLab language for Unity 5 or above, you'll gain hands-on experience with vertex and fragment shaders, surface shaders, image effects, and custom lighting models. **What You Will Learn:** - **Understanding Shader Properties:** Discover the properties of a mesh that can be influenced by shaders. - **Writing Your Own Shaders:** Dive into writing vertex and fragment shaders, and explore the power of surface shaders with textures, normal maps, metallic and emissive effects. - **Creating Image Effects:** Learn to craft your own image effects from scratch, enhancing the visual appeal of your game. - **Custom Lighting Models:** Implement lighting models such as cel shading, adding a unique artistic touch to your scenes. - **Utilizing ShaderLab and CG/HLSL:** Get to grips with Unity's ShaderLab and understand the underlying CG/HLSL concepts. - **Developing a Custom Shader Inspector:** Create a user-friendly inspector for your shaders, making them easy to adjust and tweak. - **Advanced Effects:** From sways in sprites to dynamic dissolves, learn to create complex effects that will make your game stand out. --- **Why Mastering Shaders Matters:** Unity is an incredibly versatile tool, but many games can start to look similar due to reliance on default shaders. By understanding and implementing your own shaders, you'll be able to create visually stunning effects that give your game a unique identity. This course will guide you through the process, ensuring you have a solid foundation in shader programming to experiment with and innovate in your projects. **Who Is This Course For?** This course is perfect for intermediate Unity users who are comfortable with C# programming but new to shader programming. With step-by-step examples of increasing complexity, you'll gain the confidence and knowledge to start creating your own effects. --- ### **Course Features:** - **Interactive Learning:** Follow along with practical examples and see your creations come to life. - **Downloadable Code:** Get the source code for each section to help you understand and implement the concepts faster. - **Supportive Community:** Ask questions in the Q&A section and get guidance from both the instructor and fellow learners. - **Complete Code Examples:** Access fully completed code examples to reference as you build your own effects. - **Certification of Completion:** Showcase your new skills with a certificate upon finishing the course. --- Join Jenny, your experienced course instructor, on this coding adventure in Unity. By the end of this course, you'll not only understand the basics of shader coding but also be able to create your own unique shaders, giving your games that standout quality. Enroll now and start crafting the visual experience that will make your game memorable! 🌈✨

Screenshots

Coding in Unity: Introduction to Shaders - Screenshot_01Coding in Unity: Introduction to Shaders - Screenshot_02Coding in Unity: Introduction to Shaders - Screenshot_03Coding in Unity: Introduction to Shaders - Screenshot_04

Our review

📚 **Course Overview and Rating** Overall, the course has received a high rating of 4.00 from recent reviews. The majority of the feedback is positive, highlighting the course's useful content and its effectiveness as an introduction to HLSL and shaders within Unity. However, some areas for improvement have been noted, particularly concerning video resolution and presentation style. **Pros:** - 🎓 **Detailed and Intuitive Content**: The course is praised for being a detailed primer, especially for beginners in HLSL and shaders within Unity. It is described as intuitive and user-friendly. - 🖥️ **Real-World Applications**: Several reviews suggest the course would benefit from more practical examples of real-world applications of shaders, referencing common effects seen in popular games or animations. - 🌍 **Global Reach**: The course is usable by non-English speakers, with some content being understandable without perfect English proficiency. - 📚 **Learning Opportunity**: The course is recommended for its ability to give control over visual effects in games and inspire creativity. - 👍 **Positive Feedback**: Many users report enjoying the course, learning a lot, and finding it enlightening with an instructor who clearly knows what they are talking about. **Cons:** - 🖼️ **Video Quality Concerns**: Some users have issues with the video resolution starting at 720p, which can make reading code or Unity API text difficult, especially for users with monitors up to FullHD. - 🎙️ **Audio Issues**: There are complaints about the audio quality and the monotone delivery of the instructor's voice, which some users find less engaging. - ⏰ **Pacing and Structure**: A few reviews suggest that the course's content could be better structured to fill the allotted time more effectively and to include more visual aids to complement the lectures. - 📝 **Lack of Detailed Explanations**: Some users feel that the course, particularly towards the end, becomes too technical or focused on specific effects without sufficient explanation of their relevance or application in real-world scenarios. - ℹ️ **Accessibility Concerns**: Users with hearing impairments note that subtitles are not effective due to the difficulty in recognizing the instructor's speech. **Additional Notes:** - 🛠️ **Technical Aspects**: It is recommended that future updates of the course address technical issues such as video and audio quality, and consider including more practical examples and engaging visuals. - 🎓 **Pedagogical Approach**: The course would benefit from a more interactive or hands-on teaching style, with a focus on showing end results and discussing why they work, as suggested by one reviewer. - 🌍 **Cultural Relevance**: Incorporating more real-world examples that resonate with the target audience could enhance the learning experience and make the course more relevant to game developers and animators. **Conclusion:** This course is highly valued for its educational content and is generally recommended for those looking to learn about HLSL and shaders within Unity, particularly for beginners. However, it would be improved by addressing technical issues and enhancing the learning experience through better structure, visual aids, and practical examples that connect theory with practice.

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1346342
udemy ID
9/9/2017
course created date
7/11/2019
course indexed date
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