C# Programming in Godot 4
C# in Godot 4 - Ideal for Beginners and GDScript Users
What you will learn
How to use C Sharp in the Godot game engine
How to build applications from scratch
The core coding concepts
How to make a graphical interface
Why take this course?
Are you interested in learning how to program games in Godot 4 using C#? This course is designed to provide a solid foundation for beginners who are new to programming and want to learn how to use C# in Godot 4. It is also an excellent resource for GDScript users looking to transition to C#.
The course will start with an introduction to programming concepts, including data types, variables, loops, conditional statements, and functions. From there, you will learn how to use C# in Godot 4 to create game objects, user interfaces, and manage game logic.
By the end of the course, you will have a strong foundation in C# programming and be able to create simple games in Godot 4.
Course Outline:
Introduction to programming concepts
Data types and variables
Control structures (loops and conditional statements)
Functions and methods
Introduction to Godot 4 scripting interface
Working with nodes and scenes
Creating game objects with C# in Godot 4
Implementing user interfaces
Managing game logic with C# and Godot 4
Creating a simple game project
Prerequisites:
No prior programming experience is required for this course, although some familiarity with Godot 4's interface and game development concepts would be beneficial. Students should have access to a computer with Godot 4 installed.