Building a Pac-Man Arcade Style Game In Unity
Use Unity and C# to Create a Classic Pac-Man Arcade Style Video Game Complete with AI, Power Ups, and Animations!
What you will learn
Build a full dot-eater classic arcade style game using C# and the Unity game engine
Learn how to create a fully playable, animated character using Unity
Develop enemy pathfinding AI logic that lets the enemies chase the player through the maze
Create power-ups that give the user bonus points and let the user eat enemies for a short period of time
Code a scoring system that keeps track of high score across play sessions
Take your game development and C# skills to the next level using professional Object-Oriented game programming techniques
Write a progressive level system
Create an animated cutscene using Unity’s animation tools like the Animator and Timeline Editor
Why take this course?
This course will walk you through building an entire video game hands-on, and will take you step-by-step through the game development process.
Are you a fan of classic arcade dot-eater games? Want to learn how to make a “Snac-Man” character that can go through a maze gaining points, evading enemies, and clearing boards? Are you motivated to take your Unity and C# skills to the next level? Then this course is for you.
As a beginner, one of the hardest things about game development is knowing where to start and building a full game project. Understandably, this process can be a bit overwhelming for beginners. This course is meant to give you a hands-on, beginner-friendly approach to building a fun arcade-style game that you will be proud of. By developing the project featured in this course, you will be learning techniques that you can apply to your own personal game projects. Some of the core game development techniques this course will teach you are:
Keeping track of current score
Saving high score permanently across play sessions
Creating power-ups
Writing code to make the character move
Developing enemy AI with pathfinding capabilities
Building a progressive level system
Keeping track of the game state internally
Event driven programming
Creating animated cut scenes
Making a settings screen that lets the user customize elements of the gameplay
Essential C# game development skills such as obtaining user input, invoking actions, listening for events, utilizing PlayerPrefs to save game data across multiple sessions, creating an Editor script, and more!
By the end of this course, you will have a full game project you developed from the ground up! You will also have some more C# tips and tricks that you can add to your arsenal. If you want to learn game development or are aspiring to build a career in the game industry, then this course is for you!