Build Location Based Augmented Reality Apps with Mapbox
Create your own GPS-based Pokemon GO - Clone! - using Mapbox, ARKit, ARCore & Unity3D

What you will learn
Basics of Mapbox
ARCore & ARKit
Basics of Augmented Reality
Learn how object oriented programming works in practice
Students will create AR apps by writing codes in C# programming language
Why take this course?
🌟 Course Title: Build Location Based Augmented Reality Apps with Mapbox
Course Headline: 🚀 Create your own GPS-based Pokemon GO - Clone! - using Mapbox, ARKit, ARCore & Unity3D 🚀
Course Description:
Are you ready to dive into the exciting world of Augmented Reality (AR) and geospatial mapping? With this comprehensive online course, Build Location Based Augmented Reality Apps with Mapbox, you'll transform your vision into a fully functional GPS-based Pokemon GO clone! 🐿️🚀
What You'll Learn:
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Create a GPS-based Pokemon GO Clone (with Mapbox): Discover how to integrate mapping data into your AR application, providing an immersive experience that feels like the real world is coming alive around you.
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ARInterface with ARKit and ARCore: Master the art of blending ARKit and ARCore within a single Unity scene for a seamless and robust AR experience on both iOS and Android devices.
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Hands-On Learning: This course is designed to have you code from scratch, learning by doing, which means you'll be actively building your app as you learn.
Why Learn Augmented Reality & Mapbox?
Mapbox is a game-changer in the realm of AR development. Here's why:
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Mapbox Handles Mapping: It takes care of complex mapping, freeing you to concentrate on crafting your application's design and functionality.
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Early Stages of AR: With Augmented Reality still in its infancy, there's a vast landscape of opportunities waiting for innovators like you.
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Huge Potential: The field is ripe for groundbreaking apps, and your skills could be at the forefront of this technological revolution.
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High Demand: With AR expected to dominate the market, your expertise in creating location-based AR applications will be highly sought after.
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Multi-Billion Dollar Industry: By 2024, the AR industry is projected to be worth $165 billion. Early adopters and skilled developers are poised to reap the rewards of this growth.
Inside the Course:
This course is not just about learning—it's about creating. You'll start with the basics of Unity3D and C#, essential tools for building your AR application. Then, you'll use Mapbox to craft the GPS-based map functionality that's core to a Pokemon GO clone.
Throughout the course, you'll:
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Explore the foundational concepts of Unity3D and C# programming.
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Learn how to integrate real-world mapping data with AR to create an interactive experience.
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Understand how to merge ARKit and ARCore into your Mapbox project for cross-platform compatibility.
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Develop the skills to launch your application on both iOS and Android devices.
Join us, and let's turn your AR vision into a reality! 🌐✨
Enroll now to embark on this AR development journey with Mapbox and Unity3D, and be at the forefront of the next technology wave. Let's build something incredible together! 🚀🎉
Screenshots




Our review
🌟 Course Overview:
The course in question offers a hands-on approach to creating a location-based augmented reality (AR) game, with a focus on using the Mapbox SDK and Unity. It aims to guide learners through the process of building an AR game similar to Pokemon Go, covering aspects such as GPS location, map integration, and AR interface setup.
Pros:
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Mapbox Learning: The course provides a solid introduction to Mapbox, teaching users how to integrate Mapbox SDK into their Unity projects for mapping and navigation purposes.
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Practical Application: Learners get hands-on experience with implementing AR functionalities, including spatial tracking and location-based game logic.
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Resourceful: The course offers additional resources like links to free assets and further documentation, which can be extremely helpful for learners.
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Clear Instructions: Despite some issues with the instructor's accent or editing, the majority of content is explained clearly, and the programming practices are good, ensuring learners don't pick up bad habits.
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Real-World Application: The course demonstrates real-world applications by explaining how to set up iOS support builds, addressing common issues learners might face.
Cons:
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Advanced Nature: The course assumes a certain level of prior knowledge in Unity and AR development, making it more challenging for beginners.
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Incomplete Explanations: There are instances where the instructor changes settings without explanation, or the provided code differs from what is shown, requiring additional effort to understand the full context.
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Language and Editing Issues: Some learners may struggle with the instructor's accent, and there are editing errors such as abrupt cuts and unplayable content on some iOS devices.
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Lack of Depth in Main Topics: The course spends more time on UI and gameplay elements than on AR and location-based game mechanics, which are central to the course's theme.
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Insufficient Teaching Methodology: There is a notable absence of 'why' and 'how' explanations, and in some cases, the instructor directs learners to another class for essential knowledge, which can be confusing and inefficient.
Learner Feedback:
The course has received mixed reviews from learners. Some have found it very helpful for understanding the mechanics of games like Pokemon Go and for learning how to use Mapbox in Unity. However, others have pointed out that the course would significantly benefit from a more comprehensive focus on AR camera setups and location-specific game logic. Additionally, some learners have highlighted the need for better language clarity and improved video editing for a smoother learning experience.
Recommendation:
For those with prior Unity and AR knowledge, this course can be a valuable resource for building a location-based AR game using Mapbox. However, it would greatly benefit from expanding on the main topics of AR and location-based gaming, as well as providing clearer explanations throughout the course to enhance the learning experience.