Bolt Visual Scripting in Unity
Make games interactively without coding in Unity and Bolt
What you will learn
Basics of the Bolt visual editor
Creating custom gameplay with Bolt Flow Machine and Macros
Organizing visual graphs with SuperUnits
Debugging Bolt graphs visually
Making a first-person controller without coding!
Why take this course?
Have you ever wanted to build a game without coding? Now you can.
In this course, we'll cover the essentials of Bolt, Unity's official visual scripting solution:
Take a deep dive into the essentials of Flow Machines and Flow Graphs
Master the fundamentals of Bolt and visual scripting
Consolidate your graphs with SuperUnits
Create first-person movement logic, all without writing a single line of code
Build game mechanics in a modular, visual way
Complete exercises and challenges. Learn by doing instead of watching.
Unity is a fantastic engine that enables you to make production-quality games. Build for Windows, macOS, iOS, and Android all from a single project!
This course is designed for game developers of all levels who want to learn Unity's visual scripting tools. Bolt is a visual framework around the UnityEngine API.
If you're new to Unity, this is a great gateway into gameplay programming. If you're an experienced developer, check out a fresh new take on traditional coding. No matter your skill level, this is a fun way to dive into Unity.
At GameAcademy.school, we've trained tens of thousands of students in game development. If you are a visual learner, there's no better time to get started in game development.
Unleash your creativity, and you'll be amazed at what you can build with Unity and Bolt!