Blender Character Creation Megacourse: Beginner to Expert

Learn how to use Blender and create and model 3D characters for games and animations!

4.45 (70 reviews)
Udemy
platform
English
language
3D & Animation
category
Blender Character Creation Megacourse: Beginner to Expert
4,351
students
82.5 hours
content
Jul 2023
last update
$54.99
regular price

What you will learn

How to use Blender and its elements

The interface and different tools of Blender

The principles of 3D character creation

The principles of advanced modeling techniques

The principles of sculpting

How to correctly use textures and materials

How to master the lighting, rendering and presentation of your 3D character

How to put these skills together to create your own characters

Make a 3D art ready portfolio

Why take this course?

Learn all there is to know about character creation in Blender!

Model and design like a pro!

Have you ever wanted to create a 3D character? In the era of digital art, there are so many programs being used to create three-dimensional assets for games and film. Maybe you are a casual creator looking to develop 3D art for your social media platform, or you want to push it further and make a career out of it. From environments and props, to characters and 3D worlds, you can create it all in Blender and we’re here to teach you how.

In this course, you’re going to learn everything about how you can go from a 2D concept to a 3D game-ready asset using Blender and other free tools. From gathering references, to creating our own character design, we will be doing a full real-time walk through of the 3D production pipeline for game ready characters. You’ll even learn the different schools of thought for 3D development, such as 3D polygonal modeling, 3D sculpting and more! Finally, we’ll discuss industry standard tools used in production so that you can stay informed and keep an open mind to learn different tools for your development workflow.

Our instructors have years of experience not only in graphic design, but also in teaching, and the expertly-crafted syllabus is designed to be easy to follow and thorough. We’ve even included plenty of real-life examples and digital content for you to study. That’s why this is the only Adobe Illustrator course you’ll ever need to make your content effective and aesthetically pleasing!

Start creating today!


After taking this course, you will be able to:


  • Work professionally with Blender

  • Use advanced modeling, sculpting, texturing and rendering techniques

  • Create your own textures and materials

  • Use professionally Substance Painter for texturing

  • Design your own 3D characters in Blender

Content

Introduction

Introduction to the Course

Stage 1: Reference Gather and Story

Reference Gather
Narrow Down Design References

Concepting with Inspiration References

Methods of Concepting
Overview of Krita
Concepting the Base Body
Concepting the Armor Design Pt. 1
Concepting the Armor Design Pt. 2
Finishing Up Design and Colors

Sculpting the Base Body

Introduction to Blender
How to Use Blender
Introduction to High Poly Sculpting
High Poly Head Sculpting Pt. 1
High Poly Head Sculpting Pt. 2
High Poly Head Sculpting Pt. 3
Adding the Torso
Sculpting Arms and Hands
Anatomy and Adding the Legs
Sculpting the Legs and Errors to Watch Out For
Refining Face Base Sculpt
Combining Head and More Anatomy
Refining the Hands and Anatomy
Finalizing Base Sculpt and Rescaling

Stage 2: Armors and Detailing

Modeling Methods
Shoulder Armor Modeling Pt. 1
Shoulder Armor Modeling Pt. 2
Shoulder Armor Detailing
Finalizing Shoulder Armor and Other Elements
Starting the Torso Strap
Torso Strap Modeling and Detailing
Starting the Forearm Armor
Forearm Armor Leathers Modeling
Forearm Leather Straps Modeling
Forearm Leather Straps Refining
Forearm Armor Plate Sculpting
Forearm Armor Modeling
Forearm Armor Detailing
Forearm Armor Center Plate Sculpting
Forearm Armor and Leather Detailing
Forearm Leather Detailing Pt. 1
Forearm Leather Detailing Pt. 2
Forearm Armor Finalizing Details
Organzing and Starting on Belt Objects
Belt Armor Modeling
Belt Leather and Other Elements
Adding Studs and Starting Details
Belt Leather Detailing Pt. 1
Belt Leather Detailing Pt. 2
Hanging Waist Armors Modeling
Hanging Waist Armors Detailing
Finalizing Hanging Waist Armors
Side Armors Modeling and Detailing
Waist Armors Detailing and Refining
Waist Armors Finalizing Details
Pants Sculpting and References
Boots Sculpting
Pants and Boots Detailing
Boot Armor Shin And Knee Sculpting
Boot Armor Detailing Pt. 1
Boot Armor Detailing Pt. 2
Boot Armors Background Details
Boot Armors Shin Details
Boot Foot Armor Modeling Pt. 1
Boot Foot Armor Modeling Pt. 2
Boot Foot Armor Modeling Pt. 3
Boot Foot Armor Detailing Pt. 1
Boot Foot Armor Detailing Pt. 2
Boot Foot Armor Detailing Pt. 3
Boot Foot Armor Detailing Pt. 4
Bootstrap Modeling Pt. 1
Bootstrap Modeling Pt. 2
Finishing Details

Stage 3: Optimization

Character Face Retopology
Character Head Retopology
Head to Shoulders Retopology
Arms Retopology Pt. 1
Arms Retopology Pt. 2
Arms Retopology Pt. 3
Hands Retopology
Finalizing Face and Arms Retopology Pt. 1
Finalizing Face and Arms Retopology Pt. 2
Shoulder Armors and Torso Strap Retopology Pt. 1
Shoulder Armors and Torso Strap Retopology Pt. 2
Torso Strap And Forearm Retopology Pt. 1
Torso Strap And Forearm Retopology Pt. 2
Forearm Armor Retopology Pt. 1
Forearm Armor Retopology Pt. 2
Forearm Leathers Retopology Pt. 1
Forearm Leathers Retopology Pt. 2
Waist Belts Retopology Pt. 1
Waist Belts Retopology Pt. 2
Waist Belt and Elements Retopology
Waist Hanging Armor and Boots Retopology Pt. 1
Waist Hanging Armor and Boots Retopology Pt. 2
Boot Armors Retopology
Boots Retopology
Pants Retopology
Face Elements: Eyes Retopology
Teeth Retopology and Clean Up
Character Body UV Unwrap Pt. 1
Character Body UV Unwrap Pt. 2
Character Body and Elements UV Unwrap
Torso Armors UV Unwrap Pt. 1
Torso Armors UV Unwrap Pt. 2
Torso Straps and Buckles UV Unwrap
Leg Armors UV Unwrap

Texturing in Blender

Organize for Bake Pt. 1
Organize for Bake Pt. 2
Boot Armor and Character Body
Forearm Leather and Hangwaist Armors
Waist And Leg Armors
Baking the Belt
Baking the Belt Buckle and Boot
Final Normal Maps Body
Baking the Mouth and Body Together Pt. 1
Baking the Mouth and Body Together Pt. 2
Finalizing the Character Skin
Eyes and Skin
Skin and Head Elements
Shoulder Guard
Forearm Armors
Torso and Waist Armors
Belt Armors
Leg Metals and Leather Pt. 1
Leg Metals and Leather Pt. 2
Fabric and Texture Refinement Pt. 1
Fabric and Texture Refinement Pt. 2
Texture Refinements
Character Body
Leg Armors
Torso Armors
Rendering Hairs Pt. 1
Rendering Hairs Pt. 2
Hair Cards Creation Pt. 1
Hair Cards Creation Pt. 2
Populating the Head with Hairs
Finalizing Hair and Textures Pt. 1
Finalizing Hair and Textures Pt. 2

Rigging and Posing

Quick Rig and Pose

Lighting, Rendering and Presentation

Lighting, Rendering and Presentation Pt. 1
Lighting, Rendering and Presentation Pt. 2
Animation and Video Editing

Recap and Tips

Recap
Tips

Extra: Fast Learning

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8
Part 9
Part 10
Last Words

Screenshots

Blender Character Creation Megacourse: Beginner to Expert - Screenshot_01Blender Character Creation Megacourse: Beginner to Expert - Screenshot_02Blender Character Creation Megacourse: Beginner to Expert - Screenshot_03Blender Character Creation Megacourse: Beginner to Expert - Screenshot_04

Reviews

Justin
February 2, 2023
yes I am learning a lot , and I will know how to model a custom world map for New super Mario Bros 2

Coupons

DateDiscountStatus
1/14/2023100% OFF
expired
1/21/2023100% OFF
expired
2/3/2023100% OFF
expired

Charts

Price

Blender Character Creation Megacourse: Beginner to Expert - Price chart

Rating

Blender Character Creation Megacourse: Beginner to Expert - Ratings chart

Enrollment distribution

Blender Character Creation Megacourse: Beginner to Expert - Distribution chart
5078738
udemy ID
1/11/2023
course created date
1/14/2023
course indexed date
Bot
course submited by