Artificial Intelligence for Simple Games

Learn how to use powerful Deep Reinforcement Learning and Artificial Intelligence tools on examples of AI simple games!

3.95 (237 reviews)
Udemy
platform
English
language
Data Science
category
instructor
Artificial Intelligence for Simple Games
2,574
students
12.5 hours
content
Mar 2024
last update
$89.99
regular price

What you will learn

SOLVE THE TRAVELLING SALESMAN PROBLEM

Understand and implement Genetic Algorithms

Get the general AI framework

Understand how to use this tool to your own projects

SOLVE A COMPLEX MAZE

Understand and implement Q-Learning

Get the right Q-Learning intuition

Understand how to use this tool to your own projects

SOLVE MOUNTAIN CAR FROM OPENAI GYM

Understand and implement Deep Q-Learning

Build Artificial Neural Networks with Keras

Use the environments provided in OpenAI Gym

Understand how to use this tool to your own projects

SOLVE SNAKE

Understand and implement Deep Convolutional Q-Learning

Build Convolutional Neural Networks with Keras

Understand how to use this tool to your own projects

Why take this course?

Ever wish you could harness the power of Deep Learning and Machine Learning to craft intelligent bots built for gaming?


If you’re looking for a creative way to dive into Artificial Intelligence, then ‘Artificial Intelligence for Simple Games’ is your key to building lasting knowledge.


Learn and test your AI knowledge of fundamental DL and ML algorithms using the fun and flexible environment of simple games such as Snake, the Travelling Salesman problem, mazes and more.


1. Whether you’re an absolute beginner or seasoned Machine Learning expert, this course provides a solid foundation of the basic and advanced concepts you need to build AI within a gaming environment and beyond.

2. Key algorithms and concepts covered in this course include: Genetic Algorithms, Q-Learning, Deep Q-Learning with both Artificial Neural Networks and Convolutional Neural Networks.


3. Dive into SuperDataScience’s much-loved, interactive learning environment designed to build knowledge and intuition gradually with practical, yet challenging case studies.


4. Code flexibility means that students will be able to experiment with different game scenarios and easily apply their learning to business problems outside of the gaming industry.

‘AI for Simple Games’ Curriculum


Section #1 — Dive into Genetic Algorithms by applying the famous Travelling Salesman Problem to an intergalactic game. The challenge will be to build a spaceship that travels across all planets in the shortest time possible!


Section #2 — Learn the foundations of the model-free reinforcement learning algorithm, Q-Learning. Develop intuition and visualization skills, and try your hand at building a custom maze and design an AI able to find its way out.

Section #3 — Go deep with Deep Q-Learning. Explore the fantastic world of Neural Networks using the OpenAI Gym development environment and learn how to build AIs for many other simple games!


Section #4 — Finish off the course by building your very own version of the classic game, Snake! Here you’ll utilize Convolutional Neural Networks by building an AI that mimics the same behavior we see when playing Snake.

Screenshots

Artificial Intelligence for Simple Games - Screenshot_01Artificial Intelligence for Simple Games - Screenshot_02Artificial Intelligence for Simple Games - Screenshot_03Artificial Intelligence for Simple Games - Screenshot_04

Our review

### Course Overview: This course is designed for individuals looking to delve into artificial intelligence, particularly focusing on algorithms such as genetic algorithms, Q-learning, and deep learning. The course structure begins with foundational concepts and progresses towards more complex topics like deep learning in AI games. It emphasizes hands-on tutorials and provides a platform for understanding how to create custom environments for leveraging the power of AI. ### Pros: - **Effective Learning**: Several reviewers reported gaining a solid understanding of genetic algorithms and Q-learning, which they applied to their own projects post-course. - **Comprehensive Content**: The course covers a range of topics from basics to deep learning, providing a thorough exploration of AI in games. - **Quality Instruction**: Instructors were commended for their clear explanations and the well-organized nature of the course material, especially appreciated in the coding sections. - **Responsive Support**: Instructors responded to queries promptly, helping learners overcome any difficulties they encountered. - **Engaging Teaching Style**: The teaching approach was described as beginner-friendly, with concepts being explained using visual examples and "bite-sized" video tutorials. - **High Value**: The course was deemed to be worth much more than its cost, offering great value for the price. ### Cons: - **Deep Learning Complexity**: As the course advances into deep learning, some found the explanations less clear and the material more challenging to follow. - **Bonus Material Concerns**: At least one reviewer questioned the value of bonus materials included with early sign-up, feeling they were not substantive additions. - **Language and Pace Challenges**: A few learners mentioned difficulty in understanding the instructor due to a fast speech pace and challenges with English proficiency, which could potentially hinder comprehension. - **Practical Application Lack**: One reviewer highlighted a significant issue where the theoretical heavy approach made it difficult to grasp the practical application of Q-Learning algorithms, emphasizing that the course's explanation was not accompanied by practical examples or clear explanations of the "why" behind the formulas. - **Algorithm Complexity**: The complexity of the algorithm presented seemed to be underestimated, with an hour spent writing a simple algorithm that could have been summarized in minutes. ### Final Thoughts: Overall, this course is highly regarded for its ability to teach complex AI concepts effectively, especially when it comes to genetic algorithms and Q-learning. The course structure, which starts with foundational knowledge and builds up to more advanced topics, seems to be a strong point. However, the course loses some points for not offering clear guidance on applying the theoretical aspects of deep learning to practical problems. The instructor's teaching style, while generally effective, may pose challenges to some learners due to pace and language barriers. Despite these drawbacks, the positive feedback significantly outweighs the negative, indicating that this course is a valuable resource for those interested in AI and its applications in games. It's recommended to closely follow along with the tutorials and seek clarification when needed to maximize learning outcomes.

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2472890
udemy ID
7/23/2019
course created date
10/1/2019
course indexed date
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