Create an Apocalyptic 3D Environment for Games

Learn How to Model, Texture, and Light a Game Environment using 3ds Max, Substance Painter, and Unreal

4.46 (78 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Create an Apocalyptic 3D Environment for Games
579
students
13.5 hours
content
Apr 2019
last update
$59.99
regular price

What you will learn

Learn the entire process of environment game production

Understand storytelling and how to set the mood in a scene

Create believable environment destruction

Create clean UV layouts

Implement realistic grime and dirt textures

Add post FX and bake lights inside a game engine

Why take this course?

🚀 Master the Art of Apocalyptic Environments with Victory3D LLC!


Course Title: Create an Apocalyptic 3D Environment for Games 🏙️🌍🔥


Your Instructor: Manuel Rondon 🎓✨

Manuel Rondon is a seasoned freelance 3D artist and a passionate college instructor. His dual role in the industry and academia allows him to share a wealth of knowledge with students. If you're starting out in the world of 3D art, Manuel's advice is golden: be versatile! Wear as many hats as you can when you're new to the field—it opens up more opportunities and helps you decide where your true passion lies. With years of experience under his belt, Manuel has mastered various facets of 3D art, from characters to textures, and now he's here to guide you through this exciting journey!


Course Overview:

Embark on a comprehensive learning adventure where you'll create a captivating apocalyptic game environment from the ground up using the powerful tools of 3ds Max, Substance Painter, and Unreal Engine. Here's what you can expect in this course:

Step-by-Step Learning Path:

  1. Reference Research: We'll explore various references to inspire our concept art for the apocalyptic environment.

  2. Blockout & Concept Art Application: Learn how to translate concept art into a tangible blockout within 3ds Max.

  3. Modeling in 3ds Max: Master the art of modeling intricate elements of your environment, ensuring they are both functional and visually appealing.

  4. Low Poly Unwrapping Techniques: Discover how to create low poly models that maintain a smooth appearance without sacrificing performance.

  5. Substance Painter Texturing: Dive into Substance Painter and learn to texture your assets efficiently, creating reusable materials for consistency and time-saving.

  6. Finalizing in Unreal Engine: Bring your environment to life by rendering it in Unreal, adding atmospheric effects, lighting, and post-processing effects that make it feel truly apocalyptic.


What You'll Learn:

  • Environment Design: Develop a strong foundation in designing game-ready environments that captivate players.

  • Modeling Skills: Enhance your 3ds Max modeling skills to create detailed and functional assets for your environment.

  • Texturing Techniques: Perfect your texturing skills with Substance Painter, focusing on creating high-quality, reusable materials.

  • Lighting & Rendering: Learn how to effectively light your scene in Unreal Engine and apply post-processing effects to enhance the mood of your environment.


Course Features:

✅ Hands-on project with a clear start and finish, resulting in a complete 3D environment.

✅ Personalized feedback from an experienced industry professional.

✅ Access to exclusive resources and assets to accelerate your learning curve.

✅ A community of like-minded individuals to collaborate, share ideas, and grow together.


Join Us & Transform Your 3D Artistry Today!

Enroll in this course to learn from the best and elevate your 3D art skills to new heights. Whether you're a beginner or looking to refine your craft, this course is designed to challenge and inspire you. 🌟


Ready to Create Your Own Apocalyptic World?

Click the "Enroll Now" button and start your journey towards becoming a 3D environment modeling maestro with Victory3D LLC's Create an Apocalyptic 3D Environment for Games course! 🚀💫

Screenshots

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Our review

🌟 Course Review: Mastering Level Design with Unreal Engine 🌟

Overview

The course has received a global rating of 4.40, with all recent reviews being positive. It is designed to guide learners through the process of creating detailed game assets, modeling, texturing, and lighting within Unreal Engine, using 3ds Max as the primary 3D modeling tool.

Pros

  • Comprehensive Learning Experience: The course covers a wide range of topics including level design, game asset creation, and the complete process from modeling to lighting in Unreal Engine.
  • Real-Time Instruction: Unlike some tutorials that use time-lapse, this course follows the instructor in real-time, providing an authentic learning experience.
  • Versatile Skill Application: The skills learned in this course can be applied to various environments and projects beyond game development.
  • Valuable for Beginners: Many learners reported becoming comfortable with 3ds Max and improving their skills in Substance Painter and Unreal Engine.
  • In-Depth Lighting Instruction: Participants found the lighting segment of the course particularly enriching, with some expressing a desire for more detailed exploration into specific object design.
  • Applicable to Other Software: Despite using 3ds Max, the course is adaptable, with learners successfully applying the knowledge using Blender.
  • High-Quality Content: The content was full of interesting information and was generally well-received by users who had experience with 3ds Max.
  • Diverse Learner Base: The course is suitable for a range of users, from those new to Unreal Engine to those seeking to enhance their photorealistic outdoor scene skills.

Cons

  • Technical Issues: Some learners experienced issues with audio quality, which was disruptive and led to abandoning the course in some cases.
  • Inconsistencies in Instruction: The absence of detailed instruction on export and import settings for file management caused difficulties for some users, affecting the final presentation's effectiveness for a few participants.
  • Specific Focus: While being a strength, the course's focus on indoor settings means it does not cover 3D modeling software like Substance Designer or address all aspects of game asset creation.
  • General Expectation Gap: Some learners expected the course to cover aspects like creating high-poly photorealistic outdoor scenes with damaged textures, which were not addressed.

Conclusion

Overall, this course is highly recommended for those looking to gain a solid foundation in level design and game asset creation within Unreal Engine using 3ds Max as their tool of choice. The real-time instruction and comprehensive coverage of the subject make it an excellent starting point for beginners or a valuable refresher for more experienced users. While there are some drawbacks, such as technical issues and gaps in content that may require additional resources to fully round out one's skillset, the overall course is a positive learning experience for aspiring environment artists in Unreal Engine.

Related Topics

2108906
udemy ID
27/12/2018
course created date
08/02/2020
course indexed date
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course submited by