Realistic Animal Creation for Film in Maya & Zbrush
Sculpt accurate anatomy, texture & groom realistic animals for your portfolio using Maya Xgen & Zbrush.

What you will learn
Sculpting the basic tiger skeleton with ZSphere
Sculpting the major superficial muscles
Adding skin & fat layer on top
Quick retopology using ZRemesher & PolyGroups
Quick UV unwrap in ZBrush
Posing our animal
Groom in Xgen & render in Maya/Arnold
Color Correction In Photoshop
Why take this course?
🌟 Realistic Animal Creation for Film in Maya & Zbrush: Sculpt Accurate Anatomy, Texture & Groom with Confidence! 🌈
Course Headline:
Sculpt accurate anatomy, texture & groom realistic animals for your portfolio using Maya Xgen & Zbrush.
Introduction:
Are you eager to bring lifelike animals into your film projects but struggling to find a comprehensive guide? Look no further! Nexttut Education is thrilled to present our specialized course for creating realistic animals with ZBrush and Maya Xgen. This is the perfect opportunity for you to enhance your artistic skills and showcase stunning pieces in your portfolio.
Why Learn from Adrian Krokodil?
My name is Adrian Krokodil, and with a rich medical background, I've dedicated years to teaching anatomy in ZBrush, both for humans and animals. At SA Anatomy, precision and accuracy are paramount, and I've supplied 3D anatomical models globally. Now, I'm excited to share my expertise with you!
By the End of This Course:
You will be able to:
- Sculpt accurate animal anatomy in ZBrush.
- Texture and groom realistic animals.
- Render a portfolio piece that stands out.
What You Will Learn:
- Sculpting the basic tiger skeleton with ZSphere.
- Sculpting major superficial muscles.
- Adding skin & fat layer on top for realistic texture.
- Quick retopology using ZRemesher & PolyGroups.
- Quick UV unwrap in ZBrush.
- Posing your animal to capture dynamic movement.
- Making a stand and eye parts for proper presentation.
- Polypainting your sculpts with ZBrush Spotlight.
- Exporting all the required maps & files for Maya.
- Grooming in Xgen and rendering in Maya/Arnold.
- Color correction in Photoshop for that perfect final touch.
Course Projects:
We'll embark on a journey to sculpt a tiger from scratch, focusing on anatomical accuracy and artistic flair. You'll learn how to:
- Customize your ZBrush interface for efficiency.
- Block out the basic skeleton using ZSphere.
- Sculpt muscles and then the skin & fat layer.
- Utilize ZRemesher for quick retopology, keeping in mind that manual retopology is always the gold standard.
- Perform a UV map export from ZBrush.
- Pose your animal and sculpt a stand and eyes.
- Apply polypainting with ZBrush Spotlight as a guide for the Xgen groom.
- Export multimaps for use in Maya.
- Groom your animal using Maya Xgen.
- Set up a render scene in Maya with MtoA (mental ray).
- Conduct color correction in Photoshop to perfect your final image.
Who is the Ideal Student?
This course is tailored for:
- Artists seeking step-by-step guidance in realistic animal sculpting, with a focus on anatomical accuracy.
- Artists who wish to expand their skill set in animal grooming and rendering within Maya.
Who is Not the Ideal Student?
This course is not designed for:
- Absolute beginners in ZBrush, Maya, or Photoshop. Basic knowledge and experience with these software tools are expected.
What You Should Know or Have:
To make the most of this course, you should have:
- Some basic experience with ZBrush, Maya, and Photoshop.
- ZBrush, Maya, and Photoshop installed on your computer.
Join Me Now!
If you're ready to transform your ability to create realistic animals in your film projects, join Adrian Krokodil in this comprehensive course. Elevate your artistry and craft pieces that will stand out in your portfolio. Don't miss this opportunity—enroll today and let's bring your creative vision to life! 🎨🐅
Note: This course is designed for intermediate users who have a foundational understanding of ZBrush, Maya, and Photoshop. If you're new to these tools, consider taking introductory courses first to ensure the best learning experience.
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