Angry Birds, Crossy Road & more: Game Development in Swift 4

Learn how to develop mobile games like Angry Birds, Crossy Road, Color Switch and more for iOS11 in Swift 4

4.65 (802 reviews)
Udemy
platform
English
language
Mobile Apps
category
instructor
Angry Birds, Crossy Road & more: Game Development in Swift 4
5,495
students
15.5 hours
content
Nov 2018
last update
$74.99
regular price

What you will learn

How to develop an Angry Birds App

How to develop a Crossy Road App

How to develop a Color Switch App

How to develop a Simon Says App

How to develop 2D Games for iOS11 with SpriteKit

How to develop 3D Games for iOS11 with SceneKit

How to do App Store Optimization

How to create 3D Models for Mobile Games in MagicaVoxel

Why take this course?

Become a mobile game developer by building some of the most famous iOS Games like Angry Birds, Crossy Road, Color Switch and more.

Mobile game development is an incredibly extensive and exciting topic, which is why we have created this complete course that will allow you to become part of the amazing world of mobile game development. 

In each chapter of this course we’ll learn all there is to know about a certain framework. We’ll take an in depth look at its functionality and the theory behind it. Then we’re going to use what we’ve learned and apply it by creating multiple games from scratch.

We’ll start with simple games while getting to know the UIKit Framework, once we’ve gotten more comfortable we’ll advance to developing multiple 2D games with the SpriteKitFramework, which is the basis for most 2 dimensional iOS Games. We’ll start this chapter by developing our own version of the popular Color Switch app that will teach us already a lot about this framework. 

Then we’ll develop an incredible Angry Birds game from scratch, where we will learn how to design levels, work with physics and so much more.

We’ll then move on to the SceneKit Framework which is the basis for most of the 3 dimensional iOS games. To really understand the concepts we’re going to be working with them while developing our own version of the famous Crossy Road app. 

While developing this amazing app we will also teach you how to create your own 3D Models in MagicaVoxel that you can use in your own games or even sell.

We don’t just want to teach you how to develop games in this course. We want to really help you develop your game and publish it on the app store. That’s why we have an entire chapter dedicated to App Store Optimization, teaching you how to optimize your app store entry, so that you can get the most amount of downloads for your game. We’ll look at how you can use keywords, videos, screenshots, ratings and reviews to your advantage and increase your number of downloads.

This course is designed to provide the perfect balance between theory, working on real life projects and exercises to really enable anybody to create their own iOS Games.

It doesn’t matter if you already have some experience in the subject or not. This complete course will teach you all you need to know to make your game ideas become a reality - no matter what framework you would like to use. You get all of the resources like project files, graphics and much more and you’re free to do with them whatever you like. 

We’ll also give you valuable tips that go far beyond the development of games and if you run into any problems or have any questions while taking this course, you can always count on us to help you. So if you want to learn how to make your own games for iOS and become a real game developer you should really join this course. I look forward to seeing you in the course. 

This course was produced using Swift 4.0 and Xcode 9. The course is currently undergoing maintenance to update all projects to Xcode 10 and the downloads will be available shortly.

Screenshots

Angry Birds, Crossy Road & more: Game Development in Swift 4 - Screenshot_01Angry Birds, Crossy Road & more: Game Development in Swift 4 - Screenshot_02Angry Birds, Crossy Road & more: Game Development in Swift 4 - Screenshot_03Angry Birds, Crossy Road & more: Game Development in Swift 4 - Screenshot_04

Reviews

Avijit
September 19, 2023
This course is absolutely amazing! The instructors explain everything really well. I am enjoying this course a lot ?. Only problem is that I don't seem to get answers to my questions ?.
Pavel
July 24, 2023
The teacher doesn't answer your question for the past 1-2 years, The course isn't very beginner friendly.
Robert
July 9, 2021
This is not the best course I have taken, but it's the best Game Development in Swift course on Udemy.
Matt
June 30, 2021
He is a little hard to understand. The examples are old and not practical. Good explanation of what things do.
David
February 16, 2021
It is a good course. It does need to be updated, and I think their maybe a bug on Xcode when setting the widths to be the same as the stack view of the color buttons
Brando
December 24, 2020
Projects are very cool and interesting. Explanations could be more in-depth as learning the concept is as/more important than just copying the code. Sometimes code is edited off screen that leads to bugs that have to be tracked down.
Frank
June 5, 2018
This is the best course I've taken for someone who is already familiar with Swift syntax and Xcode. The course doesn't just teach you how to develop the games they advertised. They also get into design principles and the logic of why they create their game in a particular structure. This was a huge deal for me. My only hope is that they create a sequel to this course for even more advance game development.
Hu
May 16, 2018
I find this course extremely helpful so far. The creator explains almost everything he does as he does it, and the applications being created are visually appealing. The creator also gives advice as to where we should get colors and more!
Jake
May 9, 2018
Great course always starts from scratch and goes through the repetitive processes with you instead of skipping through or simply loading a skeleton project. Great Job and Thanks.
Dustin
May 7, 2018
Excellent course on UIKit, SpriteKit and SceneKit, working with constraints and even 3D modeling. Really enjoyed going through it and I feel my coding skills have improved in iOS game programming thanks to you!
Frank
April 25, 2018
Sehr strukturiert bisher. Leider sind die Untertitel (automatisch generiert) grausam, aber dafür kann der Kurs-Autor nichts... ich hab sie einfach abgeschaltet.
Jhay
April 24, 2018
Some parts of your commentary move too quickly when clicking on various constraint menu items. This is fine but required me to rewind several time as you navigated through some of the interface selections.
Roman
April 20, 2018
I still have few lessons left to finish this course but so far it is not bad course. It gives you some basic overview of game creation in SpriteKit and SceneKit, so I was able to learn some really useful stuff during this course. I gave it 4 stars, because I was expecting more details about work with Scene Editor in Xcode (like usage of actions and so on..) as I like to use tools that Apple provide instead of hand-writing most of stuff to code.
Hugo
April 17, 2018
it was a but confusing at times because my computer did something different but in the end i did everything correctly
Richard
April 7, 2018
Good foundation of examples which show me what can be accomplished in my game design and how to achieve this

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1382644
udemy ID
10/6/2017
course created date
11/19/2019
course indexed date
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