Sculpt a Mech Head with ZBrush and Present it in Keyshot

Learn to model this complex 3d asset and learn more about sculpting in ZBrush for games or film.

3.88 (17 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Sculpt a Mech Head with ZBrush and Present it in Keyshot
175
students
4.5 hours
content
May 2015
last update
$34.99
regular price

What you will learn

Model a mech head or helmet inside of ZBrush

Add quick materials to the object and render it inside of Keyshot

Why take this course?

🌟 Course Title: Sculpt a Mech Head with ZBrush and Present it in Keyshot


Course Description:

πŸš€ Embark on a 3D Adventure!
In this comprehensive course, we're diving headfirst into the realm of 3D sculpting with a focus on creating an intricate Mech Head. Led by the seasoned professional Stephen Wells, you'll learn the ins and outs of ZBrush to craft your very own futuristic masterpiece. ZBrush is not just a sculpting tool; it's a journey through design, form, and function that will prepare you for bringing characters and objects to life in the games or films of tomorrow.

πŸ”Ή What You'll Cover:

  • Introduction to ZBrush: We'll start with the basics, ensuring you're comfortable with the interface and tools.
  • Modeling Basics with Dynamesh: Learn to create foundational shapes that will become your Mech Head.
  • Polygroups & Subtools: Refine your model by creating and managing polygroups within each subtool for precise sculpting.
  • Extrusion Techniques: Add detail and plating to the model to give it a more complex, mechanical look.
  • Using Alphas: Discover how to incorporate alphas into your sculpt to add small but impactful details.
  • IMM Brush Mastery: Finalize your Mech Head by adding intricate elements using the IMM brush.
  • Final Renders in KeyShot: Wrap up your project by importing your ZBrush model into KeyShot and creating stunning renders to present your work.

πŸ“š Additional Learning Resources:

  • Section 1 / Lecture 1 downloads: Get the source files associated with the lesson for a hands-on experience.

Your Instructor:

πŸ‘€ Stephen Wells - A 3D modeling virtuoso with over 20 years of experience in character, prop, vehicle, weapon, and environment design for a variety of genres. His extensive knowledge of software like 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal has been instrumental in his success across multiple platforms within the industry.

πŸš€ His Passion:
Stephen's enthusiasm for teaching is evident as he creates detailed video tutorials on a wide range of topics, empowering students with the skills to excel in 3D modeling and beyond. His guidance will not only help you navigate through this course but also elevate your artistic capabilities.


πŸŽ“ Ready to Sculpt Your Imagination into Reality?
Join us on this exciting journey with ZBrush, where every stroke brings your ideas to the forefront. Enroll in "Sculpt a Mech Head with ZBrush and Present it in Keyshot" today and transform your 3D sculpting skills from novice to virtuoso. Let's build something extraordinary together! πŸ› οΈβœ¨


Note: This course requires a basic understanding of ZBrush and 3D modeling principles. Make sure you have the software installed before starting the lessons. Happy sculpting!

491070
udemy ID
01/05/2015
course created date
02/10/2021
course indexed date
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