Build Terrain for Games using World Machine

Learn to sculpt terrain with Mudbox and setup our terrain for engines such as Unity3d, Cryengine 3, and Unreal Engine 4.

3.32 (14 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Build Terrain for Games using World Machine
273
students
3 hours
content
Sep 2016
last update
$34.99
regular price

What you will learn

Construct terrain with Mudbox and set it up for games using World Machine

Learn to import your terrain into several game engines

Learn to paint and sculpt terrain in 3d

Why take this course?

🌏 Build Terrain for Games using World Machine 🌱

Course Headline: Unlock the secrets of sculpting breathtaking landscapes and integrating them into your game engine of choice with our comprehensive course, led by the skilled 3D artist, Emiel Sleegers. Dive deep into the world of terrain creation using Mudbox for sculpting and World Machine for enhancing details, all while preparing your work for engines like Unity3d, Cryengine 3, and Unreal Engine 4.

Course Description: Are you ready to transform your game worlds into visually stunning environments that captivate players? In this course, Emiel Sleegers will guide you through the process of creating a compelling terrain from scratch. Here's what you can expect to learn:

  • Fundamentals of Terrain Creation: Start by setting up a base plane in Maya and then progress to advanced sculpting techniques in Mudbox, where Emiel will reveal his expert tips and tricks for achieving realistic landscapes. 🎨

  • World Machine Mastery: Take your terrain to the next level with World Machine, an essential tool for adding intricate details to your terrains. Learn how to craft rivers, mountains, and valleys that make your landscape feel alive. 🏔️

  • Texture Crafting: Enhance your terrain with photorealistic textures using Photoshop. Emiel will show you how to create and apply these textures to give your terrain the final touch it needs to stand out in any game. 🖼️

  • Engine Setup: Finally, export and configure your detailed terrain for Unity3d, Cryengine 3, or Unreal Engine 4. Emiel will walk you through the process of setting up your terrain so that it performs well within these popular game engines.

Why Take This Course?

  • Hands-On Learning: Get hands-on experience with each tool and technique covered in the course. You'll work with actual projects, not just theoretical knowledge.
  • Expert Guidance: Learn from Emiel Sleegers, a self-taught 3D artist with years of experience and a passion for sharing his expertise.
  • Real-World Application: The skills you learn will be directly applicable to your work in the game industry, preparing you for professional projects.

Course Highlights:

  • Engaging Content: This course is designed to keep you engaged with a mix of video tutorials, practical exercises, and interactive elements.
  • Downloadable Resources: Access all necessary source files for each lesson under Section 1 / Lecture 1 downloads to follow along and practice at your own pace.

About the Instructor: Emiel Sleegers is a testament to what self-driven learning can achieve. Based in the Netherlands, he has spent the last few years honing his skills in 3D art and has contributed to numerous unannounced projects as a freelance artist. His enthusiasm for 3D art and teaching makes him an ideal instructor for this course. Emiel's approachable teaching style and deep understanding of terrain creation will help you bring your game worlds to life.

Ready to elevate your game environments? Enroll in "Build Terrain for Games using World Machine" today and start your journey towards creating awe-inspiring landscapes! 🚀💫

Our review

🧾 Course Review Synthesis

Overview: The course has received a global rating of 3.15 from recent reviews. The content covers the use of Mudbox for creating custom tools and detailed workflows, as well as using World Machine to generate terrain. The course's approach to integrating these tools with Unreal Engine 4 (UE4) post version 4.13 has been a point of contention, as users have encountered issues with the landscape appearing blackened and devoid of detail in the latest versions of UE4.

Pros:

  • Comprehensive Workflow for Mudbox: Users found the course effective in teaching a workflow that could be used to create custom terrain in Mudbox, particularly appreciating the detailed sections on making custom tools and adding detail.

  • World Machine Content: The instruction on using World Machine was also generally well-received, with users finding it good for creating terrain.

  • Step-by-Step Learning: The course provides clear, step-by-step guidance that enables learners to create landscapes and apply the techniques to their favorite game engine.

  • Practical Application: Some users found value in the practical tricks and methods presented, which they could use to set up their own terrain creation workflows.

Cons:

  • Outdated UE4 Integration: Several users highlighted that the course needs updating to address issues with importing terrain into Unreal Engine 4, especially from versions post 4.13.

  • Misleading Course Title and Content: A number of users expressed disappointment that the course title did not accurately reflect the content, as it implies a focus on World Machine rather than Mudbox, and because the actual use of other software like Unity and CryEngine was not covered for their specific projects.

  • Pacing: Some learners felt that the course could be condensed by half without losing essential information, suggesting that the pace might be too slow for some users.

  • Accessibility Issues: A significant concern was the lack of captions for the videos, making the course inaccessible to hearing-impaired users and those with partial hearing ability. The tutor's low and monotonous voice also posed challenges for comprehension.

Recommendations:

  • Update Content: The course should be updated to include the latest versions of Unreal Engine 4 and address the issues users have encountered.

  • Rename Course Title: The title should be revised to more accurately represent the content, especially if it promises a focus on World Machine or other specific software not thoroughly covered.

  • Improve Accessibility: Implementing captions for all videos would make the course more inclusive and improve understanding among users with hearing difficulties.

Final Thoughts: The course has potential as a learning resource for creating terrain with Mudbox and World Machine, but it requires updates to stay current with the latest game engine versions, particularly Unreal Engine 4. Addressing accessibility concerns would also enhance its value for a broader audience. Overall, with some improvements, this course can be a valuable asset for game developers looking to master terrain creation in Mudbox and World Machine.

515766
udemy ID
31/05/2015
course created date
02/10/2021
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