An Introduction to Creating Realistic Materials in UE4

Take a comprehensive look at both material networks and the different material types in UE4

3.20 (73 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
An Introduction to Creating Realistic Materials in UE4
1,045
students
4 hours
content
Sep 2016
last update
$34.99
regular price

What you will learn

Understand Material Networks in UE4

Understand the UE4 Material Interface

Comprehend Standard Material Types

Understand the base PBR Material Overview

Why take this course?

This Materials in Unreal Engine 4 course will give you a thorough understanding of creating materials inside of the UE4 engine. Starting with the basics and getting to know the interface and understanding the different types of materials is going to be what we discuss in Volume one. We will also look at the types of materials you can create using the engine. We'll have a PBR material overview to learn what physically based materials are.

We'll also cover the material blends and domains and find out the differences between each one. Next up, we'll look at the shading models that we will create during the course. The last part of volume one will be a more intermediate level of creating a computer screen material with different components and even creating a material function. Volume 2 will go over just materials, where we will firstly look at creating a basic skin shader and understand what subsurface scattering is. The second material will be a car material which will use the clear coat model and look at creating material attributes. We will then make an ocean shader and then lastly create a slightly advanced material where we will create a dynamic material there has a weather like function to it with snow, rain and dryness.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Since graduating university in 2015, Kyle has contributed to multiple small game projects. In addition, during his time at University he contributed as an assistant lecturer while learning and exploring his passion for 3d modeling, sculpting, texturing, and video game design. Currently Kyle is pursuing a Masters in Games Development at University.

Reviews

Charel
May 11, 2020
There's no coherent teaching-method behind these tutorials. I feel like he's constantly showing me stuff but not actually explaining the methods & what's what. Also there is a lot of clicking through stuff fast without explaining where we are going or what menu's or window's are being opened/closed. Very confusing all around...
James
November 30, 2019
Seems to be alright so far. Waiting and reserving judgement till I see how well he communicates on how to actually do what he is teaching.
Sebastian
November 25, 2019
Der Tutor baut in seinem Tutorial lediglich vorgefertigte Materialien nach, erklärt dabei aber leider nicht, warum er welche Nodes verwendet. Für Anfänger ist das leider nichts, weil man um vernfünftig folgen zu können, die Funktionen der einzelnen Nodes selbstständig erarbeiten muss. Um dies zu tun, benötigt man natürlich kein Tutorial. Die Kursinhalte sind allerdings gut geeignet, um sich zu eigenen Materialien inspirieren zu lassen.
Piotr
August 29, 2019
Tak, materiały stanowiły zawsze jakiś rodzaj niepewności przy tworzeniu gier. Mam nadzieję, że po tym kursie ta szara sfera niepewności zniknie z mojej świadomości. W połowie kursu potwierdzam powyższą opinię. Konkretne i profesjonalne uzupełnienie wiedzy z zakresu tworzenia materiałów. Część już zastosuję w moim projekcie. Dziękuję.
Filip
December 30, 2017
He does not adequately explain what he is doing. In you tube there are amateur tutorials that are much better.
Felipe
September 9, 2017
The course needs a mid to advanced knowledge of UE4, that's because the second half of the course is a "look and copy" with no explanations and this method gave me a bad impression. The overall is good and I could get some infos to improve my skills in creating materials in UE4.
Amanda
August 19, 2017
Instructor is jumping between topics very quickly with really explaining why you would use certain nodes over overs.
Joseph
July 15, 2017
I would say about half this course is well explained. I found myself a lot of times having to independently look up quite a bit of what the instructor did because he never gave any reasoning. Unfortunately this course is more of a "watch and copy me blindly" type course. That being said, what was explained was explained well. Even much of what wasn't explained made sense after independently looking it up. I got enough out of this course that I wouldn't request a refund and would recommend it if you have a good amount of UE4 experience. If you are the type of student that needs the "why" and "how" explained don't bother with this course, otherwise it's decent.
Vlad
October 30, 2016
Nothing in this tutorials is actually "explained" .. is misses "why" for what you are doing. You end up just reproducing stuff like a monkey.

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662770
udemy ID
11/7/2015
course created date
11/21/2019
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